User Experience

Research before screens: where people hesitate, where they double back, and what a flow is asking of them that it does not need to.

A phone laying on top of the counter of the miele washing machine, miel app is opened

Most of what research turns up is ordinary. A step doubled back on, a form asking for something already given. Ordinary is what people leave over.

The work starts before anything is drawn - interviews, analytics, and an honest look at where a journey breaks. At Miele that means asking how owners already use the app, and where a subscription would genuinely fit into that. A subscription is a relationship rather than a single order, so somebody lost at the point of committing is not one missed sale. Then testing, and testing again. The findings are usually ordinary: hesitation, a step doubled back on, a form asking for something already known. Ordinary is what gets fixed.

In practice that means fewer opinions in the room and more evidence on the wall. Short loops, with the people who own the outcome in them, so a decision gets made once and stays made when the project gets busy.

How I work

Four steps, run in short loops rather than one long waterfall.

  1. 01

    Listen

    Stakeholder interviews, support tickets and sales calls. Before touching a single screen I want to know what the business is measured on and where customers currently give up.

  2. 02

    Look

    Analytics, funnels, heatmaps and session recordings. Numbers show where journeys leak; recordings show why. Together they set the priority list, not personal taste.

  3. 03

    Map

    Flows, journey maps and information architecture. Every step gets a purpose, a piece of content and a next action, so nothing lives in the interface without a reason.

  4. 04

    Validate

    Prototypes in front of real users within days. I test the risky assumptions first, then hand over a documented, tested flow that development can build without guessing.

In practice

Research is only useful when it changes what gets built. Findings become flows, wireframes and decisions a team can act on, rather than a document that gets filed and quoted once.

Recent work: the subscription flow in the Miele app, the path to checkout at My Jewellery, and the architecture underneath the Teijin Aramid rebuild.

Four women crossing a Paris street in sunshine, each carrying several bright pink My Jewellery bags
My Jewellery
Teijin Aramid website mockup
Teijin Aramid website design
What this covers

Not every project needs all of it. These are the parts.

Every project starts with evidence. I interview users and stakeholders, dig through analytics and watch real sessions to find where journeys break, and where the opportunity hides. Findings are prioritised by impact rather than by who asked loudest, and written down in a form the whole team can act on. Nothing goes into the backlog without a reason behind it that survives being questioned.